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This example creates a TCP server and client on the IPv4 loopback interface. The server listens on an automatically assigned port, accepts the client, and echoes one message.
library(socketR)
local({
server <- socket_create("inet", "stream")
client <- socket_create("inet", "stream")
peer <- NULL
on.exit({
if (!is.null(peer) && socket_is_open(peer)) socket_close(peer)
if (socket_is_open(client)) socket_close(client)
if (socket_is_open(server)) socket_close(server)
}, add = TRUE)
socket_reuse_address(server, TRUE)
socket_bind(server, "127.0.0.1", 0L)
port <- socket_local_name(server)$port
socket_listen(server)
socket_connect(client, "127.0.0.1", port)
peer <- socket_accept(server)
socket_send(client, "hello from R")
socket_poll(peer, "read", timeout_ms = 1000L)
message <- rawToChar(socket_receive(peer, n = 12L))
message
})The same handle API also supports IPv6, UDP datagrams, nonblocking
mode, readiness polling, shutdown, and generic typed socket options. See
the function reference for those lower-level operations and the
Socket R6 class for method-style usage.
The socket_listen_auto() and
socket_connect_auto() helpers resolve and try IPv6 and IPv4
endpoints in preference order. This avoids hard-coding an address family
when both may be available.
library(socketR)
server <- socket_listen_auto(port = 0L)
client <- socket_connect_auto(server$address, server$port)
peer <- socket_accept(server)
socket_send(client, "hello from auto-connect")
socket_poll(peer, "read", timeout_ms = 1000L)
rawToChar(socket_receive(peer, n = 23L))
socket_close(peer)
socket_close(client)
socket_close(server)The default preference is IPv6 followed by IPv4. Use
prefer = "inet" or prefer = "inet6" when an
application requires a specific address family.
Unix-domain sockets communicate between processes on the same host using a filesystem path instead of an IP address and port.
library(socketR)
path <- tempfile("socketr-")
server <- socket_create("unix", "stream")
client <- socket_create("unix", "stream")
peer <- NULL
on.exit({
if (!is.null(peer) && socket_is_open(peer)) socket_close(peer)
if (socket_is_open(client)) socket_close(client)
if (socket_is_open(server)) socket_close(server)
if (file.exists(path)) unlink(path)
}, add = TRUE)
socket_bind(server, path)
socket_listen(server)
socket_connect(client, path)
peer <- socket_accept(server)
socket_send(client, "hello over Unix")
socket_poll(peer, "read", timeout_ms = 1000L)
rawToChar(socket_receive(peer, n = 15L))The path must be removed after use before another server binds to the same Unix-domain socket address.
These binaries (installable software) and packages are in development.
They may not be fully stable and should be used with caution. We make no claims about them.
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