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glmheaders: 'OpenGL Mathematics' 'C++' Headers

Provides the header-only 'OpenGL Mathematics' (GLM) 'C++' library for numerical computations in graphics and geometry <https://github.com/g-truc/glm>. Includes vector and matrix types, coordinate transformations, quaternions, and geometric functions following the conventions of the 'OpenGL Shading Language'.

Version: 1.0.1-2
Suggests: Rcpp
Published: 2026-11-04
DOI: 10.32614/CRAN.package.glmheaders
Author: Tyler Morgan-Wall ORCID iD [aut, cre], G-Truc Creation [aut, cph] (GLM library)
Maintainer: Tyler Morgan-Wall <tylermw at gmail.com>
BugReports: https://github.com/tylermorganwall/glmheaders/issues
License: MIT + file LICENSE
Copyright: file inst/COPYRIGHTS
glmheaders copyright details
URL: https://github.com/tylermorganwall/glmheaders
NeedsCompilation: no
Materials: README, NEWS
CRAN checks: glmheaders results

Documentation:

Reference manual: glmheaders.html , glmheaders.pdf

Downloads:

Package source: glmheaders_1.0.1-2.tar.gz
Windows binaries: r-devel: glmheaders_1.0.1-2.zip, r-release: glmheaders_1.0.1-2.zip, r-oldrel: glmheaders_1.0.1-2.zip
macOS binaries: r-release (arm64): glmheaders_1.0.1-2.tgz, r-oldrel (arm64): glmheaders_1.0.1-2.tgz, r-release (x86_64): glmheaders_1.0.1-2.tgz, r-oldrel (x86_64): glmheaders_1.0.1-2.tgz

Linking:

Please use the canonical form https://CRAN.R-project.org/package=glmheaders to link to this page.

These binaries (installable software) and packages are in development.
They may not be fully stable and should be used with caution. We make no claims about them.
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