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ggWebGL 0.8.0
- Added a separate vignette gate for live WebGL widgets across
coverage, renderer capability/showcase, real-data, boids, surface/mesh,
and temporal trajectory articles so CRAN source builds, CRAN checks, and
CI can show examples without executing browser-side widget chunks.
- Kept rich local and pkgdown vignette rendering opt-in through
GGWEBGL_EVAL_COVERAGE_VIGNETTE=true plus
GGWEBGL_EVAL_LIVE_WIDGETS=true.
- Delegated boids display defaults to the updated
boids4R::as_ggwebgl_spec() adapter so species-aware
velocity colours, current-boid emphasis, recent trails, and obstacle
context rings are preserved by the optional integration.
- Split the live
boids4R animation article into an
overview plus smaller 2D, 3D, and custom-workflow pages so generated
pkgdown artifacts remain below repository hosting file-size limits.
ggWebGL 0.7.0
- Added
ggwebgl_interactions() as the structured
interaction contract for hover, click, brush/lasso, camera, and Shiny
event behavior.
- Added renderer-owned hover/click picking coverage for additional
primitive types, including vectors, raster cells, and structured
surfaces.
- Unified Shiny interaction event emission for hover, selection,
brush, camera, and timeline/time state while preserving existing
timeline update APIs.
- Added a CRAN-safe Shiny interaction demo that exercises hover,
click, brush, camera, and time events without custom JavaScript.
- Added compact point transport and deterministic LOD metadata for
large point scenes, plus manual dense-scene smoke helpers that record
payload and browser diagnostics without making fixed performance
statements.
- Added neutral scene-type benchmark helpers and public examples for
dense embeddings, trajectory timelines, surface/mesh rendering, Shiny
interaction, and static-versus-WebGL workflow comparison.
- Added surface/mesh and interactive benchmark vignettes built from
small deterministic examples and manual metric schemas.
ggWebGL 0.6.0
- Added
XGeoRTR and boids4R to
Suggests as optional integrations while keeping them out of
hard dependencies.
- Restored the richer
boids4R animation and swarm-art
vignette plus the matching htmlwidget example, using installed suggested
packages instead of sibling-repository loading.
- Restored live
XGeoRTR bridge vignette behavior with
neutral renderer/backend ownership wording and guarded example
code.
- Kept
shapViz3D as a guarded optional ecosystem example
without adding it to package dependencies.
- Updated dependency and bridge tests to allow
XGeoRTR
and boids4R in Suggests while continuing to
reject hard dependencies on optional ecosystem packages.
ggWebGL 0.5.0
- Froze the experimental renderer API around structured
ggwebgl_view(), ggwebgl_selection(), and
ggwebgl_material() contracts.
- Extended vector layers to support 3D
z/zend coordinates while preserving
renderer-owned ids, frame/time metadata, and browser selection
behavior.
- Added distinct orbit and trackball camera control paths with
normalized rotation-based camera state.
- Upgraded mesh and surface payloads with generated normals, Lambert
material metadata, picking ids, wireframe/culling controls, and GPU
payload caching hooks.
- Expanded the interaction-frame benchmark artifact schema so fixed
frame-rate performance statements require device, browser, GPU, commit,
primitive-count, and artifact metadata.
ggWebGL 0.3.0
- Added exported ggwebgl_magnify_region() in R/magnify-region.R, with
panel and inset modes driven by an exact data-coordinate rectangle.
- Added experimental vector-arrow rendering through
geom_vector_webgl() and
ggwebgl_layer_vectors(), using renderer-ready shafts and
triangle arrowheads without backend-specific semantics.
- Added experimental brush and lasso interaction modes that emit
selected primitive ids through Shiny inputs or optional JavaScript
callbacks.
- Added experimental timeline controls with frame/time filtering for
primitive layers plus play, scrub, speed, and reset UI controls.
- Added experimental opt-in 3D camera state, 3D point/line support,
indexed mesh payloads,
geom_mesh_webgl(),
geom_surface_webgl(), ggwebgl_layer_mesh(),
and ggwebgl_layer_surface().
- Added a renderer-generic future-work gallery and contract tests
covering the new vector, selection, timeline, camera, mesh, and surface
paths.
- Added an interaction-frame benchmark schema for frame-rate
statements. Fixed performance numbers remain future-facing until
generated benchmark artifacts exist for a named target machine.
ggWebGL 0.2.0
- Promoted the package from the long-running development scaffold to
the
0.2.0 release line.
- Added large-scene demo support: persistent point buffers for stable
large point-cloud interaction, deterministic count-aware density splats,
generic hover labels for point primitives, and a reproducible renderer
gallery.
- Added generic downstream adapter helpers for renderer-ready point,
line, and raster primitive specs, including exported
ggwebgl_layer_*() constructors and
ggwebgl_spec().
- Added package-owned static export surfaces through
snapshot_ggwebgl() and
compose_ggwebgl_figure(), so publication-style PNG/JPEG
captures and simple figure composition can be driven from the package
API instead of ad hoc scripts.
- Added project evidence documentation and machine-readable evidence
summaries for internal release validation.
- Added vignette-local figure copies for website articles that need
images without referencing files outside pkgdown’s allowed article asset
paths.
- Tightened the browser-backed static export path around dedicated
chromote browser ownership, lighter examples, and explicit
optional dependency declarations for export and vignette tooling.
- Fixed pkgdown/htmlwidget layout containment by restoring the widget
CSS dependency and adding inline canvas-stage safeguards, preventing
WebGL canvases from stacking at the top of article pages.
ggWebGL 0.1.0
- Expanded the core renderer beyond the initial scaffold with reusable
showcase helpers, manual htmlwidget and Shiny smoke tests, and a
stronger pkgdown-facing documentation surface.
- Implemented and stabilized the main point shader modes:
default, density_splat,
trajectory_age, and trajectory_age_glow.
- Added hover-based sample inspection on top of the existing pan and
zoom interactions.
- Added texture-backed raster rendering for
geom_raster_webgl().
- Added fixed-scale
facet_wrap() and
facet_grid() support through a panel-aware render
specification and panel-local interaction state.
- Added packaged real-data evidence examples covering raster fields,
storm trajectories, and dense embeddings.
- Added a reproducible evaluation suite against
ggplot2
and plotly, including machine-readable metrics and
benchmark figure scripts under inst/benchmarks/.
- Froze the XGeoRTR/ggWebGL renderer boundary in
RENDERER_CONTRACT.md and added the first
as_ggwebgl_spec.xgeo_state() adapter plus renderer contract
tests.
ggWebGL 0.0.0.9000
- Reset package metadata and top-level documentation from the copied
scaffold to the
ggWebGL package identity.
- Rewrote the package README, citation, and pkgdown configuration
around the intended
ggplot2 plus WebGL rendering workflow
and companion-package split.
- Removed imported carryover benchmark content from the copied package
tree.
- Added the first real
ggplot_webgl() renderer path for
point and line layers, backed by a minimal WebGL htmlwidget.
- Added the initial showcase vignette and gallery, including dense
latent-space, diffusion-trajectory, phase-portrait, and
optimization-path examples.
- Added reusable
standard and high_detail
showcase presets for the gallery and demo surfaces.
These binaries (installable software) and packages are in development.
They may not be fully stable and should be used with caution. We make no claims about them.
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