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cppRouting

Vincent Larmet

2022-11-29

Package presentation

cppRouting is an R package which provide routing algorithms (shortest paths/distances, isochrones) and traffic assignment solvers on non-negative weighted graphs.
cppRouting is characterized by :

cppRouting is therefore particularly adapted for geographer, or whoever who need to calculate accessibility indicators at large scale.
All algorithms are written in C++ and mainly use containers from the Standard Template Library (STL).
This package have been made with Rcpp and RcppParallel packages.

Main functions

cppRouting package provide these functions :

Routing algorithms

Path algorithms proposed by the package are :

1, 2, 3 and 4 are available for one-to-one calculation in get_distance_pair and get_path_pair functions on a non-contracted graph. In these functions, uni-directional Dijkstra algorithm is stopped when the destination node is reached.
A* and NBA* are relevant if geographic coordinates of all nodes are provided. Note that coordinates should be expressed in a projection system.
To be accurate and efficient, A* and NBA* algorithms should use an admissible heuristic function (here the Euclidean distance), i.e cost and heuristic function must be expressed in the same unit.
In cppRouting, heuristic function h for a node (n) is defined such that :
h(n,d) = ED(n,d) / k with h the heuristic, ED the Euclidean distance, d the destination node and a constant k.
So in the case where coordinates are expressed in meters and cost is expressed in time, k is the maximum speed allowed on the road. By default, constant is 1 and is designed for graphs with cost expressed in the same unit than coordinates (for example in meters).
If coordinates cannot be provided, bi-directional Dijkstra algorithm is the best option in terms of performance.

5 is used for one-to-one calculation in get_distance_pair and get_path_pair functions on a contracted graph.

1 is used for one-to-many calculation in get_distance_matrix function on a non-contracted graph.

6 and 7 are available for one-to-many calculation in get_distance_matrix function on a contracted graph.

Traffic assignment algorithms

Traffic assignment models are used to estimate the traffic flows on a network. It take as input origin-destinations matrix describing volume between each OD pair.

All-or-Nothing (AON)

All-or-Nothing assignment (AON) is the most simplistic (and fastest) method to load flow on a network, since it assume there is no congestion effects. The assignment algorithm itself is the procedure that loads the origin-destination matrix to the shortest path trees and produces the flows.
In cppRouting, OD matrix is represented as 3 vectors of equal length :
- from : origin node,
- to : destination node,
- demand : volume.

User Equilibrium (UE)

The term “User Equilibrium” is used to describe a route choice assumption formally proposed by Wardrop :
“The journey times on all the routes actually used are equal and less than those which would be experienced by a single vehicle on any unused routes”.
Note that this principle follows directly from the assumptions that drivers choose minimum time paths, and are well-informed about network conditions.

Unlike AON assignment, this more realistic way to assign flows on a network take into account congestion effect. In this paradigm, the cost of a given link is dependent of the flow on it.

Algorithms proposed by cppRouting for solving UE are :
- link-based : Method of Successive Average (MSA), Frank-Wolfe algorithms (including Conjugate and Bi conjugate variants),
- bush-based : Algorithm B

Examples and applications using cppRouting

see : https://github.com/vlarmet/cppRouting/blob/master/README.md

These binaries (installable software) and packages are in development.
They may not be fully stable and should be used with caution. We make no claims about them.
Health stats visible at Monitor.