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Many situations can be modeled as game theoretic situations. Some procedures are included in this package to calculate the most important allocations rules in Game Theory: Shapley value, Owen value or nucleolus, among other. First, we must define as an argument the value of the unions of the envolved agents with the characteristic function.
Version: | 1.0 |
Depends: | R (≥ 2.15.0), e1071, lpSolveAPI |
Published: | 2016-07-24 |
DOI: | 10.32614/CRAN.package.GameTheoryAllocation |
Author: | Alejandro Saavedra-Nieves |
Maintainer: | Alejandro Saavedra-Nieves <alejandro.saavedra.nieves at gmail.com> |
License: | GPL-2 |
NeedsCompilation: | no |
CRAN checks: | GameTheoryAllocation results |
Reference manual: | GameTheoryAllocation.pdf |
Package source: | GameTheoryAllocation_1.0.tar.gz |
Windows binaries: | r-devel: GameTheoryAllocation_1.0.zip, r-release: GameTheoryAllocation_1.0.zip, r-oldrel: GameTheoryAllocation_1.0.zip |
macOS binaries: | r-release (arm64): GameTheoryAllocation_1.0.tgz, r-oldrel (arm64): GameTheoryAllocation_1.0.tgz, r-release (x86_64): GameTheoryAllocation_1.0.tgz, r-oldrel (x86_64): GameTheoryAllocation_1.0.tgz |
Reverse depends: | Inventorymodel |
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These binaries (installable software) and packages are in development.
They may not be fully stable and should be used with caution. We make no claims about them.
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