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GameTheoryAllocation: Tools for Calculating Allocations in Game Theory

Many situations can be modeled as game theoretic situations. Some procedures are included in this package to calculate the most important allocations rules in Game Theory: Shapley value, Owen value or nucleolus, among other. First, we must define as an argument the value of the unions of the envolved agents with the characteristic function.

Version: 1.0
Depends: R (≥ 2.15.0), e1071, lpSolveAPI
Published: 2016-07-24
DOI: 10.32614/CRAN.package.GameTheoryAllocation
Author: Alejandro Saavedra-Nieves
Maintainer: Alejandro Saavedra-Nieves <alejandro.saavedra.nieves at gmail.com>
License: GPL-2
NeedsCompilation: no
CRAN checks: GameTheoryAllocation results

Documentation:

Reference manual: GameTheoryAllocation.pdf

Downloads:

Package source: GameTheoryAllocation_1.0.tar.gz
Windows binaries: r-devel: GameTheoryAllocation_1.0.zip, r-release: GameTheoryAllocation_1.0.zip, r-oldrel: GameTheoryAllocation_1.0.zip
macOS binaries: r-release (arm64): GameTheoryAllocation_1.0.tgz, r-oldrel (arm64): GameTheoryAllocation_1.0.tgz, r-release (x86_64): GameTheoryAllocation_1.0.tgz, r-oldrel (x86_64): GameTheoryAllocation_1.0.tgz

Reverse dependencies:

Reverse depends: Inventorymodel

Linking:

Please use the canonical form https://CRAN.R-project.org/package=GameTheoryAllocation to link to this page.

These binaries (installable software) and packages are in development.
They may not be fully stable and should be used with caution. We make no claims about them.
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